Computer Graphics

Computer graphics is the study of how computers represent, manipulate, and ultimately display visual information. In this course we will focus primarily on three-dimensional graphics, touching on topics such as modeling (meshes, hierarchical models, and transformations), rendering (lighting, texturing, rasterization, and clipping), animation, and GPU programming. We will look at the mathematical foundations of these techniques as well as implementation techniques using WebGL. (CSCI 0200 and CSCI 0202) 3 hrs. lect./lab

Schedule
TBD
Location
Main
Instructors