The Anime Industry: Studios, Genres, Media Mix

What exactly is anime? Why and how did it become so popular around the world? In response to these questions, we will study Japanese anime in the context of its unique media mix industry that involves franchising across manga, movies, television series, and original video animation, as well as toys, merchandise, and video games. We will explore the establishment and development of that industry through the works of key auteurs (e.g., Osamu Tezuka, Mamoru Oshii, Rumiko Takahashi, Masaaki Yuasa), studios (e.g., Toei, Ghibli, Madhouse, Production I.G.), and genres (e.g., mecha, shojo, BL, sports). Our discussions will focus on both the politics and aesthetics of anime, and will be informed by broader historical and theoretical readings.

Schedule
12:45pm-2:00pm on Monday, Wednesday at AXN 232 (Feb 10, 2025 to May 12, 2025)
7:30pm-10:25pm on Monday at SDL 110 (Feb 10, 2025 to May 12, 2025)
Location
Axinn Center 232
Instructors