The Anime Industry: Studios, Genres, Media Mix

What exactly is anime? Why and how did it become so popular around the world? In response to these questions, we will study Japanese anime in the context of its unique media mix industry that involves franchising across manga, movies, television series, and original video animation, as well as toys, merchandise, and video games. We will explore the establishment and development of that industry through the works of key auteurs (e.g., Osamu Tezuka, Mamoru Oshii, Rumiko Takahashi, Masaaki Yuasa), studios (e.g., Toei, Ghibli, Madhouse, Production I.G.), and genres (e.g., mecha, shojo, BL, sports). Our discussions will focus on both the politics and aesthetics of anime, and will be informed by broader historical and theoretical readings.

Schedule
2:15pm-3:30pm on Monday, Wednesday at AXN 232 (Sep 14, 2026 to Dec 14, 2026)
7:30pm-10:25pm on Monday at SDL 110 (Sep 14, 2026 to Dec 14, 2026)
Location
Axinn Center 232
Instructors