The seminar explores wargaming as a tool for policy development and strategic planning. The first half of the course surveys historical wargames and their influence on policy decision making, while the second half explores how to create and analyze wargames for policy development and testing. A major component of the course is a capstone project—either an analysis of a policy using historical games or the development of a game tailored to explore a real-world policy challenge.

Schedule
TBD
Location
Middlebury Institute, CA
Instructors