BLST 0255A
Black Experience in Games
The Black Experience in Games and Gaming
Whether they allow the player to reenact historical events or explore alternative histories, many current board games and video games use historical settings as their backdrop. In this seminar, we will examine how Black experiences are represented in these games. How do games depict and interact with African American history, colonialism, and histories of the Black diaspora? How are these histories gamified, what can games teach about these histories, and how do we as players experience these interactive narratives? After familiarizing ourselves with the historical settings and events through academic readings, we will play and analyze a variety of board games and video games that engage with Black histories. While the focus of the class is the representation of these histories in games, we will also examine the experiences of Black gamers and Black game developers in gaming communities and the gaming industry. 3 hrs. seminar/2 hrs. lab. This course is part of the Public Humanities Labs Initiative administered by the Axinn Center for the Humanities.*
- Schedule
- 12:45pm-2:00pm on Tuesday, Thursday (Feb 12, 2024 to May 13, 2024)
- Location
- Munroe Hall 409
- Instructors
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Huang, Viola
vhuang@middlebury.edu
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